Jakob Nielsen's Alertbox, October 14, 2002:

Making Flash Usable for Users With Disabilities

Summary:
Flash designs are easier for users with disabilities to use when designers combine visual and textual presentations, minimize incessant movement, decrease spacing between related objects, and simplify features.

Flash used to be inaccessible for users with disabilities, but the 2002 release of Flash MX changed this by including support for accessibility. What was once a barrier has turned into an opportunity for making advanced Internet features available to users with disabilities.

In our earlier usability studies of users with disabilities, we found that the Internet can be a great, empowering tool that gives these users access to experiences and information that were previously difficult to access, if they were available at all. For example, blind users' ability to have a daily newspaper read aloud from a website has greatly enhanced their ability to follow current events without having to wait for special editions to be prepared.

Unfortunately, our earlier studies of how users with disabilities use websites also found that simply making a website technically accessible is not sufficient. It must also be easy to use, even for people using assistive technology, which produces a different user experience than mainstream browsers. Usability and accessibility go hand in hand, and one without the other is not much use in the real world. If something is too difficult to use or if users get lost all the time, they won't benefit much.

Our earlier studies of non-Flash websites generated a long list of usability guidelines to supplement the traditional rules for technical accessibility. There are many design considerations -- beyond technical questions such as ALT text -- that make websites easier and more pleasant to use for users with disabilities. Having an ALT text is one thing, but ensuring that it helps users navigate a user interface is another, and it requires attention to both usability and accessibility.

Preliminary Study, Early Findings

Given our earlier experience, we knew that the launch of Flash MX with accessibility support would require the development of special usability guidelines to make these designs easier to use. We thus conducted a research study on some early accessible Flash designs.

Because the accessible Flash technology had only been on the market for a few months at the time of our study, we had very few good Flash sites available for user testing. Sure, we could have tested old Flash designs that were not accessible, but all we would have found was that without accessibility, there is not going to be any usability worth mentioning. Obviously, if you can't access an application, you can't use it -- not really a finding that would be particularly helpful in guiding designers who want to make Flash applications easier to use for people with disabilities.

Given this, we restricted our research study's testing to four Flash applications that we'd identified as candidates. We are releasing the early findings now to help establish, from the start, good practices for usable Flash design for users with disabilities.

Flash's Main Usability Problems

Even our limited early research identified several usability issues with Flash designs when used by users with disabilities. We identified several key issues that designers must address when creating Flash for users with disabilities: Further research will probably identify additional issues that make Flash easy to use for users with disabilities. Still, having designers pay attention to the guidelines identified so far will go a long way toward making Flash more accessible -- and ensuring the broadest audience for the new functionality it makes possible on the Web.

Learn More

The full 40-page research report with 21 design guidelines for improving the usability of Flash for users with disabilities is available for download.


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