Jakob Nielsen's Alertbox, April 21, 2003:

Low-End Media for User Empowerment

Summary:
Fancy media on websites typically fails user testing. Simple text and clear photos not only communicate better with users, they also enhance users' feeling of control and thus support the Web's mission as an instant gratification environment.

Almost every Web usability study we've ever conducted found that low-end media forms are superior to high-end media forms. Even the few exceptions to these findings confirm the phenomenon underlying low-end media's superiority: users want to be in control.

Low-end media works better in most situations. For example:

As for high-end webcasts, users in our investor relations study had this to say:
"I never listen to conference calls because they're too long. I never spend the time to do that. I'd rather look at the press releases and skim through to see what I like and dislike."

"I wouldn't listen to any webcast, listen to anything audio online. It's frustrating. People are moving jerky, the sound is not that good. I would rather get the information in an article… [webcasts are] disappointing and take forever to download."

"Listening to webcasts, I don't think I would. I have done that, but it's not something I would do on a regular basis… only if it's interesting. If it had to do with technological breakthrough -- not third quarter earnings. If it had something to do with something innovative."

Why Simple Wins

A few technical impediments conspire to make complex media types less attractive to users: These technical issues will pass away with time. Within ten years, most users will hopefully have broadband, and user interface standards for websites will likely stabilize, making advanced features easier to operate.

Still, low-end media will remain a favorite because of one fundamental factor: it lets users control their experience. The Web exists to provide instant gratification. Users place their hand on the mouse and decide where to go. The easier it is for users to get exactly what they need, when they need it, the more satisfied they will be.

Low-end media gives users control over three key processes: how they read, how easily they find relevant information, and how easily they can produce information.

High-end media often forces users to suffer through material designers want to showcase, rather than taking users directly to the material they came for. This is completely contrary to the freedom of movement that characterizes a happy user experience on the Web.

Rather than dominate users with fancy media, empower them with simple media that they can control and that lets them directly meet their needs.

Why Complex Media Gets into Sites

Low-end media works best in most cases, and it's almost always considerably cheaper to implement than high-end media. So why do so many websites use inappropriately ornate media? No sales people pester Web managers to save money by spending just a little on good photography and a few pages of concise writing. Photographers and writers could advocate simplicity, but they're typically less organized and influential than bigger vendors or agencies.

Exceptions: Newsletters and Internet Applications

Low-end media doesn't always offer the highest usability, but even the exceptions confirm the general rule.

Email newsletters are the first exception. In usability testing a broad range of newsletters, we found that HTML newsletters were better than plain-text newsletters. Although I still recommend offering an ASCII version for users with low-bandwidth connections or who otherwise prefer a low-end newsletter, most users prefer HTML. The reason? Enhanced layout makes articles easier to scan, and a few pictures can add to the newsletter's communicative value.

Internet-based applications are another exception. Usability is enhanced when full-featured programming systems have real GUIs, which are usually better than the clunky, page-by-page presentation of features that traditional HTML pages offer.

Both of these counter-examples confirm my main principle: It's best to give users fine-grained control over their experience.

Downloading pirated music and video is another obvious exception (as are the corresponding legal services), but such Internet services are not websites. For that matter, neither are email or Internet-based applications. It is important to remember that the Web and the Internet are different concepts.

For actual websites, our usability testing has found one exception; it relates to children's use of the Web. Unlike services for grownups, a website's "kids' corner" often benefits from additional sound effects and animation.

For adults, however, the conclusion is clear: a website empowers users when it delivers content in low-end media that is easy to scan and focuses on answering questions that users are likely to have. Reserve the high-end media for those rare cases when it truly adds value by showing something that cannot be presented otherwise.

Learn More

My newest usability guidelines for websites, including content usability, will be presented in my tutorial on Fundamental Guidelines for Web Usability at the annual Usability Week conference.

The conference also contains a 2-day tutorial on content usability and writing for the Web.

We cover the underlying research that explains why certain forms of information work or don't work in the seminars on The Human Mind and Usability: How Your Customers Think and Principles of Interface Design.


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Copyright © 2003 by Jakob Nielsen. ISSN 1548-5552