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Jakob Nielsen's Alertbox, August 18, 2003:
Summary:
New mobile devices show a huge improvement over previous generations, but they're still not good enough to score a real win. To get there, we need both PC-integrated applications and specialized mobile services rather than repurposed website content.
The latest mobile devices are agonizingly close to being practical, but still lack key usability features required for mainstream use.
I've been using a T-Mobile "Sidekick" as my combined PDA and cell phone for the past half year. The Sidekick is also known as the "Danger Device" or the "Hiptop." When I saw an early Danger demo two years ago, I was excited about its potential. Now, after actually using it, I've concluded that one or two more generations of device designs are needed to achieve true usability.
For most mobile applications, deck-of-cards is an appropriate screen size, whether for manipulating an address book or sending a short email. Early dataphone screens were ridiculously small, which made it hard to browse address book entries and read email. Sure, bigger screens would provide even better user interfaces, but the deck-of-cards form factor is big enough to offer good visibility of options and information. It's a more than acceptable compromise, given that we need to carry mobile devices around all day.
For any task involving information, QWERTY keyboards hugely increase usability relative to numeric keypads. Writing email? Of course. But also browsing online information services, or looking up address book entries to place a call.
A low-quality service provider is obviously not a fundamental problem for mobile computing, since better networks can be built. But signal strength is certainly a practical problem, and one that is likely to cause the U.S. to lag behind in the evolution of mobile services.
That said, navigating on the newer devices is much more pleasant than on a WAP phone: you can see more options on each screen and get the next page relatively quickly. Still, page downloads are too slow for extensive interaction. Reading one or two articles is okay, but you wouldn't want to explore a website on a mobile device.
Also, a scroll wheel is an uncomfortable input device for dealing with full-featured user interfaces for two reasons:
The Sidekick has an always-on Internet connection, and most office PCs do as well. There is no reason why the two couldn't automatically synch in the background without additional work on the user's part.
This lack of synchronization is incomprehensible, especially since easy synchronization was a big design win for the pre-online generation of PDAs: the Palm Pilot synched, the Newton didn't, and almost everybody bought Palm.
Email could also be more tightly integrated with the telephony features. When you receive a message containing a phone number, the device ought to auto-recognize it and make it into a button so you can place the call.
Information browsing also needs to change. Currently, the best we can hope for are websites that are basically scaled-down and redesigned to eliminate graphics and multi-column layouts. At worst, websites offer no mobile version, so you get crunched images and skinny columns that are almost impossible to read.
Clearly, traditional websites are intended for a big-screen user experience. Putting them on a small screen is like the dog that sings: the miracle is that it does so at all. While a technical feat, usability is never going to be good.
To cater to mobile devices, websites and services should offer
To succeed, mobile devices must feel like an extension of your main machine: they must provide what's required, but no more, and add the ability to reach home and grab anything you need but didn't bring. Developers need to rethink applications and base them on a new task analysis that's strongly situated in the mobile context and the moment of use.
Overall, my outlook is positive. The experience of using the Sidekick has proven the potential of mobile data services and integrated PDAs. One or two more generations, and we'll have something good.
Copyright © 2003 by Jakob Nielsen. ISSN 1548-5552