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  • Repurposing vs. Optimized Design

    May 21, 2012

    It's cheap but degrading to reuse content and design across diverging media forms like print vs. online or desktop vs. mobile. Superior UX requires tight platform integration.

    Computer Screens Getting Bigger

    May 7, 2012

    Reasonably big monitors have finally become the most common class of desktop computer screen, dethroning the 1024x768 resolution that was long the target for web design.

    Best Application Designs

    April 23, 2012

    Winning app UIs include domain-specific solutions that allow humans to focus on deeper issues while the software takes care of the mechanics.

    Mobile Site vs. Full Site

    April 10, 2012

    Good mobile user experience requires a different design than what's needed to satisfy desktop users. Two designs, two sites, and cross-linking to make it all work.

    Disruptive Workflow Design

    March 12, 2012

    Smooth-flow task performance makes application use pleasurable. But disruptions are all too common due to crinkly design or creaking implementation.

    Bylines for Web Articles?

    February 27, 2012

    Should you say who wrote the content on your site? Sometimes yes (for credibility), sometimes no (for brevity). And rarely in mobile.

    Browser and GUI Chrome

    January 30, 2012

    'Chrome' is the user interface overhead that surrounds user data and web page content. Although chrome obesity can eat half of the available pixels, a reasonable amount enhances usability.

    Thinking Aloud: The #1 Usability Tool

    January 16, 2012

    Simple usability tests where users think out loud are cheap, robust, flexible, and easy to learn. Thinking aloud should be the first tool in your UX toolbox, even though it entails some risks and doesn't solve all problems.

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