This is a fundamental textbook about all aspects of hypertext,
including the history of the field. It covers the Web as well as many
non-Web hypertext systems, in order to provide a deeper understanding of
the possibilities inherent in the hypertext concept (many of which have not
been seen on the Web yet). See the full
table of contents for further info.
Hypertext as Writing
I am amazed at how little is known about how to write for online readers,
but there are a few books that are useful, even if they don't teach
everything one needs.
Highly theoretical book about hypertext. Mainly seen from a literary
perspective (Landow is a Professor of English Literature) but with some
important conceptual insights into this new writing medium.
How new media reinvents (or "remediates") concepts from previous generations of media. Highly insightful book: try for yourself to think of how you could remediate ideas from traditional media (including traditions from thousands of years ago) as new technologies become available. For example, what's really going to be the electronic campfire?
Ted Nelson is the guy who coined the term "hypertext".
This book contains much of his original writing and thinking about online media
(the so-called "literary machine"). Nelson also envisioned a universal
hypertext system linking all writing in the world. The Web is the first
practial realization of his ideas, though the full "Xanadu" system was much
more ambitious. Still worth reading today.
Second edition of this highly visual book: chock-full of screenshots of
pre-Web hypermedia designs from the early 1990s (many done in HyperCard) as
well as newer designs. Great source of inspiration, though most of the
early designs would not currently work on the Web due to bandwidth
limitations.
In 1945 Vannevar Bush described a system, called Memex, that was
remarkably like modern hypertext systems. This book includes Bush's original Memex
article as well as a few of his other articles as well as modern
reflections on these basic ideas. Of particular interest is Norman
Meyrowitz' chapter speculating on the computer resources it would take to
fully realize Bush's vision (conclusion: still not possible 50 years later
- Memex was a truly visionary design).
Reprints of many of the early papers on hypertext and interactive media from World War II until the start of the Web. The most important part of this book may be the enclosed CD with Windows-compatible versions of early multimedia designs (many ported from pre-PC machines and running in emulator mode, but you can still try them out) as well as video clips of famous early demos (e.g., Doug Engelbart's public presentation of mouse-operated hypertext).